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. : || Origins || : .



Sh'koura come from a distant land (otherwise you'd probably have seen them long before now, lol) and are quite magical creatures. They are very large, roughly the size of a small pony, and are known for their quiet and solitary natures. Occasionally a sh'koura will wander closer to humans. It is unknown exactly why some sh'koura feel the need to bond with people, but it does happen, and they quickly become very loyal and protective over their humans. It is possible for them to live in family groups, but each family usually has one pair in a leadership position and the entire group needs plenty of space to lounge about.

I did mention that sh'koura have magical properties, didn't I? Well, I'd explain all about that, but they're a secretive lot and don't like it when I blab too much. ^_^ Sh'koura are highly intelligent and have their own set of spiritual beliefs. They're very in-tune with nature and the elements. For some this connection is weak, but for others the connection is strong enough to grant them special powers over the elements and may even change their physical appearance. All sh'koura are attuned to a specific element but only adults are allowed wear pendants, which are used to focus their power. Cubs are just too young for such things. ^_^

 

Fire - ability to create and control fire, creates heat; prideful and fierce; counteracts water.
Earth - ability to control and manipulate the earth and rocks around them; steady and patient; counteracts wind.
Wind - ability to create and control wind, creates cold; agile and speedy; counteracts earth.
Water - ability to manipulate water from an existing source; selfless healers; counteracts fire.
Metal (Ore) - ability to call and manipulate ore materials found within the ground; strong warriors; counteracts wood.
Wood - ability to control and manipulate trees and various plant life; wonderful nurturers; counteracts metal.
Light - ability to call forth light, mind readers, can bring peace and clarity to others; generous and wise; counteracts darkness.
Darkness - ability to call forth darkness, mind readers, can create confusing and fear in others; crafty loners; counteracts light.
Spirit - ability to summon spirits, versatility of this power allows it to include any/all other elements making it the most powerful.


All images/content created by Vhendi © December 2006
Do not take/reuse without permission.